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“gues”

168 referensi ditemukan
REPOSITORY PGMIindonesia2013

ENGLISH GUESSING PICTURES GAME FOR 4TH GRADE ELEMENTARY SCHOOL STUDENTS USING MACROMEDIA FLASH 8

Sri Esti, Setianingsih · Universitas Negeri Yogyakarta

This research was purposed to produce and examine the appropriateness of English Guessing Pictures Game for 4th Grade Elementary School Students. This game contains about english vocabularies for 4th grade students, that was expected to help students in knowing and learning about english vocabularies. This game developed by using Macromedia Flash 8. This re…

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REPOSITORY PAIindonesia2018

The improving of guessing game “who am i” technique in teaching students’ speaking skill at mts Islamiyah ypi batang kuis in 2016/2017 academic year

Nugraha, Kiki Marsha · Repository UIN Sumatera Utara

The objective of the research was to improve the English speaking skills of VIII-1 grade students of MTS Islamiyah YPI Batang Kuis. This research categorized as action research. The guessing games were applied to improve the students? skills in learning speaking English. The research was carried out on the first semester. It started from 17th July to 28th J…

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REPOSITORY PGMIindonesia2012

PENERAPAN STRATEGI PEMBELAJARAN MEET THE GUES UNTUK MENINGKATKAN HASIL BELAJAR ILMU PENGETAHUAN SOSIAL MATERI KOPERASI SISWA KELAS IV SEKOLAH DASAR NEGERI 018 PAGARUYUNG KECAMATAN TAPUNG KABUPATEN KAMPAR

Erna Yulidar · UIN Sultan Syarif Kasim Riau

Memperhatikan fenomena yang terjadi di lapangan yaitu rendahnya hasil belajar siswa di kelas IV pada materi koperasi, maka penulis tertarik untuk melakukan penelitian dengan menerapkan Strategi Pembelajaran Meet the Gues. Penelitian ini bertujuan untuk meningkatkan hasil belajar Ilmu Pengetahuan Sosial (IPS) pada materi Koperasi siswa kelas IV SDN 018 Pa…

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REPOSITORY Umumindonesia2012

IMPROVING STUDENTS’ VOCABULARY MASTERY THROUGH GUESSING WORDS TECHNIQUE AT GRADE SEVEN OF ISLAMIC JUNIOR HIGH SCHOOL OF ITTIHADUL MUSLIMIN KOTO GASIB DISTRICT SIAK SRI INDRAPURA REGENCY

Iin Hidayat · UIN Sultan Syarif Kasim Riau

This research is classroom action research. It is investigated to solve the students’ problem in learning vocabulary mastery such as some of the students are not able to find the meaning of the words from the texts, they are not able to tell the words that are asked by the teacher, they are not able to differ between noun, verb and adjective, they are no…

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REPOSITORY Umumindonesia2012

THE EFFECT OF USING GUESSING GAMES TECHNIQUE TOWARD SPEAKING ABILITY OF THE SECOND YEAR STUDENTS AT ISLAMIC JUNIOR HIGH SCHOOL ITTIHADUL MUSLIMIN KOTO GASIB DISTRICT

Swarah · UIN Sultan Syarif Kasim Riau

The English teacher at Islamic Junior High School Ittihadul Muslimin has implemented some techniques and strategies to increase their students’ speaking ability, such as the teacher taught students by giving explanation about the materials and then ask the students to question and respond, sometimes the teacher used retelling, role playing, and discussio…

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REPOSITORY Umumindonesia2018

THE EFFECT OF USING CONTEXTUAL GUESSING TECHNIQUE ON READING COMPREHENSION OF THE TENTH GRADE STUDENTS’ AT VOCATIONAL HIGH SCHOOL MULTI MEKANIK MASMUR PEKANBARU

MUTIANI ROMULY · UIN Sultan Syarif Kasim Riau

The objectives of this research were to find out whether the students’ reading comprehension taught by using Contextual Guessing Technique is better than those without being taught by using Contextual Guessing Technique, and to find out whether there is any significant difference between students’ reading comprehension of descriptive text taught and wit…

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REPOSITORY Umumindonesia2014

A PRAGMATIC ANALYSIS OF SPEECH ACTS OF THE DIALOGUES IN AN ENGLISH TEXTBOOK ENTITLED PATHWAY TO ENGLISH FOR ENGLISH SENIOR HIGH SCHOOL GRADE X: GENERAL PROGRAMME

Ardhiani, Aulia Putri · Universitas Negeri Yogyakarta

The objectives of this research were (1) to identify the type of speech acts proposed by Searle performed by the characters in the dialogues contained in Pathway to English for Senior High School Grade X: General Programme, (2) to explore the context of situations of the dialogues in Pathway to English for Senior High School Grade X: General Programme, (3) t…

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REPOSITORY Umumindonesia2012

IMPROVING THE SPEAKING SKILLS THROUGH GUESSING GAMES OF THE SEVENTH GRADE STUDENTS OF SMP MUHAMMADIYAH 1 SEYEGAN YOGYAKARTA IN THE ACADEMIC YEAR OF 2012/2013

Fitriana, Dian · Universitas Negeri Yogyakarta

IMPROVING THE SPEAKING SKILLS THROUGH GUESSING GAMES OF THE SEVENTH GRADE STUDENTS OF SMP MUHAMMADIYAH 1 SEYEGAN YOGYAKARTA IN THE ACADEMIC YEAR OF 2012/2013 By Dian Fitriana 05202244116 The objective of the research was to improve the English speaking skills of VII A grade students of SMP Muhammadiyah 1 Seyegan. This research categorized as action research.…

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REPOSITORY Umumindonesia2017

The Effect Of Guessing Technique On Students’ Speaking Ability At The Second Grade Students Of MTsN Bohorok In 2016/2017 Academic Year

Melinda, Rizki · Repository UIN Sumatera Utara

This reserach was aimed to know: (1) the students’ English speaking ability by using guessing technique, (2) the students’ English speaking ability by using conventional technique (3) whether there was significant effect on the students’ English speaking ability at MTsN Bohorok in 2016/2017 academic year. The researcher methodology of this research was a…

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REPOSITORY Umumindonesia2017

The effect of guessing word game on students’ vocabularry achievement at MTSN Lima Puluh

Novri Anisah, Wilda · Repository UIN Sumatera Utara

This research was aimed to find out the effect of Guessing word game on students’ vocabulary achievement. It was conducted by using experimental research design. The population of this study was the students of MTsN Lima Puluh. This study was conducted with two randomized groups namely experimental group and control group. The experimental group was taught …

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REPOSITORY Umumindonesia2013

IMPROVING THE SPEAKING SKILLS OF GRADE VIII STUDENTS OF SMP N 1 SEMANU IN THE ACADEMIC YEAR OF 2012/2013 THROUGH GUESSING GAMES

Setyasih, Armi · Universitas Negeri Yogyakarta

This action research is aimed at improving speaking skills of Grade VIII students of SMP N 1 Semanu in the academic year of 2012/2013 through guessing games. It attempts to improve students’ involvements in speaking activities and making them accustomed to practicing English orally. To achieve the objectivity, the researcher worked collaboratively with the …

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REPOSITORY Umumindonesia2011

A CORRELATION BETWEEN STUDENTS’ VOCABULARY MASTERY AND THEIR ABILITY IN GUESSING THE MEANING OF THE DIFFICULT WORDS IN THE READING TEXT AT THE FIRST YEAR STUDENTS OF MAN KAMPAR

Firdaus · UIN Sultan Syarif Kasim Riau

The title of this thesis is a correlation between students’ vocabulary mastery and their ability in guessing the meaning of the difficult words in the reading text at the first year students of MAN Kampar. Based on the observation done before, some students admitted they still got difficulties in guessing meaning of the difficult words in the reading tex…

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REPOSITORY PAIindonesia2018

The improving of guessing game “who am i” technique in teaching students’ speaking skill at mts Islamiyah ypi batang kuis in 2016/2017 academic year

Nugraha, Kiki Marsha · Repository UIN Sumatera Utara

The objective of the research was to improve the English speaking skills of VIII-1 grade students of MTS Islamiyah YPI Batang Kuis. This research categorized as action research. The guessing games were applied to improve the students? skills in learning speaking English. The research was carried out on the first semester. It started from 17th July to 28th J…

Detail & Rekomendasi Buka Sumber RIS BibTeX
32%
relevansi
REPOSITORY Umumindonesia2017

The Effect Of Guessing Technique On Students’ Speaking Ability At The Second Grade Students Of MTsN Bohorok In 2016/2017 Academic Year

Melinda, Rizki · Repository UIN Sumatera Utara

This reserach was aimed to know: (1) the students’ English speaking ability by using guessing technique, (2) the students’ English speaking ability by using conventional technique (3) whether there was significant effect on the students’ English speaking ability at MTsN Bohorok in 2016/2017 academic year. The researcher methodology of this research was a…

Detail & Rekomendasi Buka Sumber RIS BibTeX
32%
relevansi
REPOSITORY Umumindonesia2017

The effect of guessing word game on students’ vocabularry achievement at MTSN Lima Puluh

Novri Anisah, Wilda · Repository UIN Sumatera Utara

This research was aimed to find out the effect of Guessing word game on students’ vocabulary achievement. It was conducted by using experimental research design. The population of this study was the students of MTsN Lima Puluh. This study was conducted with two randomized groups namely experimental group and control group. The experimental group was taught …

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32%
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REPOSITORY Umumindonesia2017

THE EFFECT OF USING GUESSING GAME TECHNIQUE ON STUDENTS’ SPEAKING SKILL OF THE FIRST YEAR STUDENTS AT STATE JUNIOR HIGH SCHOOL 1 KAMPAR REGENCY

NURAZIZA, 11214204154 · UIN Sultan Syarif Kasim Riau

Penelitian ini didesak oleh masalah siswa dalam keterampilan berbicara terhadap siswa tahun pertama di SMP Negeri 01 Kabupaten Kampar. Misalnya, siswa masih mempunyai sedikit kosa kata dalam berbahasa Inggris dan tidak mampu berbahasa Inggris dengan lancar. Dengan demikian, penulis tertarik untuk melakukan penelitian ini didasarkan pada masalah di atas. …

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JOURNAL Umuminternational2025

Media literacy in language (teacher) education. Introductory remarks from the guest-editors

Ricardo Römhild; Julia Sgolik · DOAJ Open Access Articles

This editorial sketches the conceptual foundations for this special issue on media literacy in language (teacher) education. It contextualises this special issue’s focus on language (teacher) education with critical media literacy theory, highlighting the special role of language education in media literacy development both in terms of the subject’s methodol…

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JOURNAL Umuminternational2013

Fostering Cross-Generational Dialogues about the Ethics of Online Life

Katie Davis; Shira Lee Katz; Rafi Santo; Carrie James · DOAJ Open Access Articles

Today’s youth inhabit new digital spaces that seem foreign to many adults. These spaces offer unprecedented opportunities for interpersonal connection, but community can break down when people are emboldened by anonymity through pathways that are fast and highly public. Interested in how teens and adults view these ethically charged issues, our three partner…

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EBOOK Umum2026

Mesoamerican Narratives at the British Museum

Anonim

This bilingual book is the outcome of a research project undertaken between the Santo Domingo Centre of Excellence for Latin American Research at the British Museum and a group of Indigenous and non-Indigenous archaeologists and activists from Mexico and Guatemala. The chapters include new interpretations of some written narratives in the Mesoamerican collec…

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