THE DEVELOPMENT OF EDUCATION GAME LADDER SNAKE AS A TIK LEARNING MEDIA FOR GRADE OF 3 STUDENTS AT SD NEGERI PUJOKUSUMAN 2 YOGYAKARTA
Ranti, Purnanindya · Universitas Negeri Yogyakarta
The research was purpose to develop education game ladder snakes as a TIK learning media, testing the media task and to know the feasibility of media when tested to the field. The learning media expected to increase motivation and enthusiasm of the students in the study of ICT in theory learning. The research was using Research and Development Method acc…