PENGARUH PEMBELAJARAN RENCANA ANGGARAN BIAYA (RAB) DENGAN PENDEKATAN KUIS INTERAKTIF BERBASIS FLASH PADA KELAS X JURUSAN TEKNIK BANGUNAN SMKN 2 WONOSARI
Darmawan, Angga · Universitas Negeri Yogyakarta
The purpose of this research is to understand the effect of using guidance in Rencana Anggaran Biaya (RAB) based on Adobe Flash Player. This is as a learning media in Rencana Anggaran Biaya (RAB) in SMK 2 Wonosari. The research method of this research is experiment method (Control Group Pre-test Post-test Design). There are some steps of the research, they …