REPOSITORY Umumindonesia2012

MATHEMATICS ADVENTURE GAMES BERBASIS ROLE PLAYING GAME (RPG) SEBAGAI MEDIA PEMBELAJARAN MATA PELAJARAN MATEMATIKA KELAS VI SD NEGERI JETIS 1

Ahmad Faiq, Abror · Universitas Negeri Yogyakarta

Abstrak / Ringkasan

This research aims to build a game application for learning media on subjects of Mathematics with the subject of count integer operations, and know the level of appropriateness of such applications as pembelajan media on subjects of mathematics class VI SD Negeri 1 in Jetis.
This research is a study of the types of Research and Development. The stages in this study include the stage of the analysis, design, development, implementation, and evaluation. Testing is done in the form of alpha testing, validation by expert judgement, media expert and expert content, beta testing a test run by the students. This research is carried out in SD Negeri 1 Yogyakarta Jetis, involving 30 students. A data collection method in question form, the data obtained are then analyzed using descriptive statistical analysis techniques to change your average outcome assessment into assessment interval eligibility.
The results showed that the level of validation of floating media based game application from media experts obtained an average score of 4.32 on a category of very decent, expert materials gained an average rating of 4.34 on categories is very decent, and assessment of grade VI SD Negeri 1 Jetis, obtained an average score of 4,36 in categories is very decent. Thus it can be concluded that the application game "Mathematics Adventure Games" is worthy of being used as a medium in the process of learning math class VI SD Negeri Jetis, 1. Based on the results of the evaluation of the value and understanding of old, it can be concluded that the method of application-based learning games can make it easier for students of class VI SD Negeri 1 in Jetis, accept and understand mathematical subjects.
Keyword : Role Playing Game, Media Pembelajaran berbasis Game, Operasi Bilangan Bulat

Sitasi

RIS BibTeX
Recommendation Engine

Referensi Serupa

REPOSITORY2012

MATHEMATICS ADVENTURE GAMES BERBASIS ROLE PLAYING GAME (RPG) SEBAGAI MEDIA PEMBELAJARAN MATA PELAJARAN MATEMATIKA KELAS VI SD NEGERI JETIS 1

AHMAD FAIQ, ABROR

99% mirip
REPOSITORY2012

MATHEMATICS ADVENTURE GAMES BERBASIS ROLE PLAYING GAME (RPG) SEBAGAI MEDIA PEMBELAJARAN MATA PELAJARAN MATEMATIKA KELAS VI SD NEGERI JETIS 1

Ahmad Faiq , Abror

99% mirip
REPOSITORY2015

DEVELOPMENT OF YOGYACCOUNTING MONOPOLY EDUCATIVE GAME AS LEARNING MEDIA BASED COMPUTER FOR INTRODUCTION TO FINANCE AND ACCOUNTING SUBJECT AT GRADE X SMK NEGERI 1 BANTUL ACADEMIC YEAR OF 2014/2015

Permatasari, Avio Gilang

99% mirip
REPOSITORY2012

EDUCATIONAL GAME COMPUTER HISTORY USING ROLE PLAYING GAME (RPG) MAKER XP AS LEARNING MEDIA IN SMP NEGERI 2 KALIBAWANG

Agustina Dwi, Wulandari

99% mirip
REPOSITORY2016

PENINGKATAN MOTIVASI BELAJAR DAN PEMAHAMAN TEORI FRAIS MELALUI METODE COOPERATIVE LEARNING TIPE TEAMS GAMES TOURNMENT (TGT) DI KELAS XI TP 1 SMK NEGERI 2 YOGYAKARTA

Ajiputra, Arizona

99% mirip
REPOSITORY2016

PENINGKATAN MOTIVASI BELAJAR DAN PEMAHAMAN TEORI FRAIS MELALUI METODE COOPERATIVE LEARNING TIPE TEAMS GAMES TOURNMENT (TGT) DI KELAS XI TP 1 SMK NEGERI 2 YOGYAKARTA

Ajiputra, Arizona

99% mirip
REPOSITORY2016

PENGEMBANGAN MEDIA PEMBELAJARAN BAGIAN-BAGIAN BUSANA BERBASIS COMPUTER ASSISTED INSTRUCTION (CAI) MODEL INSTRUCTIONAL GAMES DI SMK NEGERI 3 MAGELANG

Retno, Wulan Pratiwi Komar

99% mirip
REPOSITORY2016

PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENT (TGT) BERBANTU MEDIA RODA PUTAR UNTUK MENINGKATKAN AKTIVITAS BELAJAR AKUNTANSI SISWA KELAS XI AKUNTANSI 1 SMK NEGERI 1 TEMPEL TAHUN AJARAN 2015/2016

ISTIFAR RINA, NONI

99% mirip
REPOSITORY2015

Upaya Meningkatkan Hasil Belajar Siswa Dengan Penerapan Model Cooperative Learning Tipe Teams Games Tournament (TGT) Di SMP Negeri 1 Ngablak, Kabupaten Magelang.

Dwi, Widarno

99% mirip
REPOSITORY2015

PENGEMBANGAN MEDIA PEMBELAJARAN MENULIS PUISI BERBASIS LECTORA INSPIRE DENGAN METODE SELF DIRECTED LEARNING UNTUK SISWA KELAS VIII SMP NEGERI 3 JETIS BANTUL

Dewita, Tiara

99% mirip
REPOSITORY2015

KEEFEKTIFAN PENGGUNAAN METODE COOPERATIVE LEARNING TIPE TEAMS GAMES-TOURNAMENT (TGT) PADA PEMBELAJARAN KETERAMPILAN MEMBACA BAHASA JERMAN PESERTA DIDIK KELAS XI DI SMA NEGERI 1 NGAGLIK SLEMAN

Primatama, Sita Ade

99% mirip
REPOSITORY2012

THE EFFECTIVENESS OF EDU-GAMES SOFTWARE (CD-ROM) AS MEDIA IN THE ENGLISH TEACHING-LEARNING PROCESS TO IMPROVE VOCABULARY MASTERY OF THE FIFTH GRADE STUDENTS OF SD KANISIUS WONOSARI II

Villanova, Hevi De

99% mirip
Sumber yang Sama

Literatur Lain dari Universitas Negeri Yogyakarta

MATHEMATICS ADVENTURE GAMES BERBASIS ROLE PLAYING GAME (RPG) SEBAGAI MEDIA PEMBELAJARAN MATA PELAJARAN MATEMATIKA KELAS VI SD NEGERI JETIS 1

AHMAD FAIQ, ABROR · 2012

MATHEMATICS ADVENTURE GAMES BERBASIS ROLE PLAYING GAME (RPG) SEBAGAI MEDIA PEMBELAJARAN MATA PELAJARAN MATEMATIKA KELAS VI SD NEGERI JETIS 1

Ahmad Faiq , Abror · 2012

DEVELOPMENT OF YOGYACCOUNTING MONOPOLY EDUCATIVE GAME AS LEARNING MEDIA BASED COMPUTER FOR INTRODUCTION TO FINANCE AND ACCOUNTING SUBJECT AT GRADE X SMK NEGERI 1 BANTUL ACADEMIC YEAR OF 2014/2015

Permatasari, Avio Gilang · 2015

EDUCATIONAL GAME COMPUTER HISTORY USING ROLE PLAYING GAME (RPG) MAKER XP AS LEARNING MEDIA IN SMP NEGERI 2 KALIBAWANG

Agustina Dwi, Wulandari · 2012

PENINGKATAN MOTIVASI BELAJAR DAN PEMAHAMAN TEORI FRAIS MELALUI METODE COOPERATIVE LEARNING TIPE TEAMS GAMES TOURNMENT (TGT) DI KELAS XI TP 1 SMK NEGERI 2 YOGYAKARTA

Ajiputra, Arizona · 2016

PENINGKATAN MOTIVASI BELAJAR DAN PEMAHAMAN TEORI FRAIS MELALUI METODE COOPERATIVE LEARNING TIPE TEAMS GAMES TOURNMENT (TGT) DI KELAS XI TP 1 SMK NEGERI 2 YOGYAKARTA

Ajiputra, Arizona · 2016

PENGEMBANGAN MEDIA PEMBELAJARAN BAGIAN-BAGIAN BUSANA BERBASIS COMPUTER ASSISTED INSTRUCTION (CAI) MODEL INSTRUCTIONAL GAMES DI SMK NEGERI 3 MAGELANG

Retno, Wulan Pratiwi Komar · 2016

PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENT (TGT) BERBANTU MEDIA RODA PUTAR UNTUK MENINGKATKAN AKTIVITAS BELAJAR AKUNTANSI SISWA KELAS XI AKUNTANSI 1 SMK NEGERI 1 TEMPEL TAHUN AJARAN 2015/2016

ISTIFAR RINA, NONI · 2016

Bacaan Lanjutan

Literatur Terbaru yang Relevan

MATHEMATICS ADVENTURE GAMES BERBASIS ROLE PLAYING GAME (RPG) SEBAGAI MEDIA PEMBELAJARAN MATA PELAJARAN MATEMATIKA KELAS VI SD NEGERI JETIS 1

AHMAD FAIQ, ABROR · 2012

MATHEMATICS ADVENTURE GAMES BERBASIS ROLE PLAYING GAME (RPG) SEBAGAI MEDIA PEMBELAJARAN MATA PELAJARAN MATEMATIKA KELAS VI SD NEGERI JETIS 1

Ahmad Faiq , Abror · 2012

DEVELOPMENT OF YOGYACCOUNTING MONOPOLY EDUCATIVE GAME AS LEARNING MEDIA BASED COMPUTER FOR INTRODUCTION TO FINANCE AND ACCOUNTING SUBJECT AT GRADE X SMK NEGERI 1 BANTUL ACADEMIC YEAR OF 2014/2015

Permatasari, Avio Gilang · 2015

EDUCATIONAL GAME COMPUTER HISTORY USING ROLE PLAYING GAME (RPG) MAKER XP AS LEARNING MEDIA IN SMP NEGERI 2 KALIBAWANG

Agustina Dwi, Wulandari · 2012

PENINGKATAN MOTIVASI BELAJAR DAN PEMAHAMAN TEORI FRAIS MELALUI METODE COOPERATIVE LEARNING TIPE TEAMS GAMES TOURNMENT (TGT) DI KELAS XI TP 1 SMK NEGERI 2 YOGYAKARTA

Ajiputra, Arizona · 2016

PENINGKATAN MOTIVASI BELAJAR DAN PEMAHAMAN TEORI FRAIS MELALUI METODE COOPERATIVE LEARNING TIPE TEAMS GAMES TOURNMENT (TGT) DI KELAS XI TP 1 SMK NEGERI 2 YOGYAKARTA

Ajiputra, Arizona · 2016

PENGEMBANGAN MEDIA PEMBELAJARAN BAGIAN-BAGIAN BUSANA BERBASIS COMPUTER ASSISTED INSTRUCTION (CAI) MODEL INSTRUCTIONAL GAMES DI SMK NEGERI 3 MAGELANG

Retno, Wulan Pratiwi Komar · 2016

PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENT (TGT) BERBANTU MEDIA RODA PUTAR UNTUK MENINGKATKAN AKTIVITAS BELAJAR AKUNTANSI SISWA KELAS XI AKUNTANSI 1 SMK NEGERI 1 TEMPEL TAHUN AJARAN 2015/2016

ISTIFAR RINA, NONI · 2016