REPOSITORY PAIindonesia2017

The implementation of snake and ladder game to improve students’ vocabulary of second grade students at mts yayasan madrasah islamiyah medan

Sari, Rizka · Repository UIN Sumatera Utara

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THE IMPLEMENTATION OF SNAKE AND LADDER GAME TO
IMPROVE STUDENTS’ VOCABULARY OF SECOND GRADE STUDENTS
AT MTS YAYASAN ISLAMIYAH MEDAN
Skripsi, Medan : Department of English Education, Faculty of Tarbiyah
and Teachers Training, State Islamic University of North Sumatera, Medan 2017.
Keywords: Snake and Ladder Game, Improve, Vocabulary
This research was Classroom Action Research, aimed to improve the
students’ vocabulary by using snake and ladder game as media and to find out
whether the students’s ability be improved by using snake and ladder game as
media.
The sample of this study was VIII-1 which consist of 39 students of MTS
YAYASAN ISLAMIYAH MEDAN. This research was done in two cycles. Each
cycle consisted of four steps namely, planning, action, observation and reflection.
The instrument of research use observation, interview, questionnaire, and
test. The techniques of collecting data are observation interview, diary note and
test.
The result of data analysis showed that there was an improvement on the
students’ ability in vocabulary in each cycle. The mean of students’ scores in pretest
were 58.20, in the post- test I were 70.46, and the post- test II were 83.48. In
the pre- test, there were 12. 8 ? (5 of 39 students) who got score ? 75. In the posttest
I, there were 46.15 ? ( 18 of 39 students) who got score ? 75 ; The
improvement from pre- test to post- test I were 33. 35?. In post- test II, there
were 87.17 ? ( 34 of 39 students) who got score ? 75. The improvement from
post- test I to post- test II were 41.02?. Based on the data, it was concluded the
students’ ability in vocabulary improved by using snake and ladder game.

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