REPOSITORY Umumindonesia2020

The Effect Of Hangman Game Towards Students’ Vocabulary Mastery At The Seventh Grade Students Of MTs Hifzil Qur’an Medan

Ramadhani, Putri · Repository UIN Sumatera Utara

Abstrak / Ringkasan

Vocabulary is one of the most basic elements of language learning that
students have to master. Therefore, students are hoped to be able to understand the
meaning of the words correctly. But in fact, the researcher found that students’
ability in vocabulary was still low. Using the appropriate technique will help
students to have much vocabulary. Hangman game is considered to be one of the
most effective techniques to improve students’ vocabulary mastery.
The formulations of this research problem as follows: 1) How are the
students’ vocabulary mastery before being taught using Hangman game? 2) How
are the students’ vocabulary mastery after being taught using Hangman game? 3)
Is there any significant difference in students’ vocabulary mastery between students
who are taught using Hangman games and those taught using the conventional
technique?
The method used in this study is quantitative method with quasi
experimental research design. The researcher chose VII-2 as the experimental class
and VII-3 as the control class. The findings of this research show that teaching
vocabulary using Hangman games technique was effective. It can be seen by the tvalue (3,649) is higher than t-table (2,024) with (?) (0.05) significance level and the
Sign. (2 tailed) is 0.001 is less than alpha (?) was 0.05 (0.000 < 0.05). Hence, Ho
(Null Hypothesis) was rejected and Ha (Alternative Hypothesis) was accepted. It
showed that there was a significant difference using Hangman games technique on
student vocabulary mastery.

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