Pengembangan Model Pembelajaran Kebugaran Jasmani Berbasis Permainan Pada Siswa Kelas VII SMPN 6 Tambun Utara
Iqbal, Muhammad · Universitas Islam 45 / UM Indonesia
Abstrak / Ringkasan
The aim of this research is to develop a physical fitness learning model using modified games for class VII students at SMPN 6 North Tambun. It is hoped that it can be used as a means of supporting teachers in providing physical fitness subjects. The research uses a type of development with ADDIE (Analysis, Design, Development, Implementation, Evaluation) qualitative and quantitative data analysis techniques with percentages. This research is a physical fitness learning model using game modifications for class VII students at SMPN 6 Tambun Utara. The results of the research and development are products in the form of 10 game modifications that contain physical fitness elements which are packaged in videos. According to validation, physical fitness experts, game experts and learning experts received a percentage of 95% and were included in the "Appropriate" classification. Meanwhile, the results of distributing questionnaires to students obtained a percentage of 85% with students responding very happily and enthusiastically when taking part in physical fitness lessons with modified games. Based on the research results, it can be concluded that the development of physical fitness learning models for class VII students, namely learning models, designs and learning videos. The feasibility of developing a physical fitness learning model with game modifications from the validation results of physical fitness, game and learning experts, learning modifications are very feasible and student responses are very suitable for application in learning.
Keywords: Physical fitness learning, Learning Model, ADDIE
Topik Terkait
Referensi Serupa
PREPARATION OF COMPUTER ANIMATION MODEL FOR LEARNING ELECTRICAL MAGNETIC II PHYSICAL EDUCATION PROGRAM STUDENTS SEMESTER IV TEACHER TRAINING AND EDUCATION FACULTY SARJANAWIYATA TAMANSISWA UNIVERSITY 2014
Sunarto
DEVELOPMENT OF BLENDED LEARNING MODEL FOR IMPROVING STUDENTS COMPETENCE IN THE ENGINEERING PHYSICS LEARNING
Usmeldi, Usmeldi
DEVELOPMENT OF YOGYACCOUNTING MONOPOLY EDUCATIVE GAME AS LEARNING MEDIA BASED COMPUTER FOR INTRODUCTION TO FINANCE AND ACCOUNTING SUBJECT AT GRADE X SMK NEGERI 1 BANTUL ACADEMIC YEAR OF 2014/2015
Permatasari, Avio Gilang
The Development of Educational Game as Instructional Media to Facilitate Students’ Capabilities in Mathematical Problem Solving
Risnawati; Zubaidah Amir MZ, -; Dini Wahyuningsih
THE DEVELOPMENT OF PHYSICS MODULE BASED ON PROBLEM BASED LEARNING FOR GIFTED-TALENTED STUDENTS AT ISLAMIC SENIOR HIGH SCHOOL OF AMANATUL UMMAH GRADE XI
Mukhayyarotin, Niswati Rodliyatul Jauhariyah; Sarwanto, Sarwanto; Suparmi, Suparmi
PENGEMBANGAN MODEL PEMBELAJARAN TEAMS GAMES TOURNAMENT (TGT) TEKNIK DASAR BOLA BASKET MELALUI MEDIA KARTU PINTAR UNTUK TINGKAT DASAR
HERMAWAN, HERMAWAN
The Development of Learning Video Media Based GeoGebra for Increasing the Students’ Mathematical Understanding
Risnawati; Aulia Ma’ruf
DEVELOPMENT OF ONLINE-PROBLEM BASED LEARNING MODEL IN STATISTICAL METHOD COURSE
G.A., Mahayukti; I M, Suarsana
THE DEVELOPMENT OF ANDROID MOBILE GAME AS SENIOR HIGH SCHOOL LEARNING MEDIA ON RATE REACTION AND CHEMICAL EQUILIBRIUM
Resti, Yektyastuti; Jaslin, Ikhsan; Rr. Lis Permana, Sari
THE DEVELOPMENT OF INORGANIC CHEMISTRY LEARNING MODEL BASED ON PORTFOLIO ASSESSMENT
Ramlawati, Ramlawati; Melati, Masri
THE DEVELOPMENT OF “CERDAS” LEARNING MODEL BASED ON GARDNER'S THEORY OF MULTIPLE INTELLIGENCES IN NATURAL SCIENCE
Atiek, Winarti; Leny, Yuanita; Mohamad, Nur
DEVELOPMENT OF INTEGRATED TASK-BASED ENGLISH LANGUAGE LEARNING MODEL (PBTT) FOR VOCATIONAL TECHNICAL SCHOOL
Y. Gatot Sutapa, Yuliana
Literatur Lain dari Universitas Islam 45 / UM Indonesia
PENGEMBANGAN MODEL PEMBELAJARAN TEAMS GAMES TOURNAMENT (TGT) TEKNIK DASAR BOLA BASKET MELALUI MEDIA KARTU PINTAR UNTUK TINGKAT DASAR
HERMAWAN, HERMAWAN · 2022
Pengembangan Model Pembelajaran Kebugaran Jasmani Berbasis Permainan Pada Siswa Kelas VII SMPN 6 Tambun Utara
Iqbal, Muhammad · 2024
Stress level of physical education students: How the learning process during the covid-19 pandemic?
Mylsidayu, Apta · 2021
UPAYA MENINGKATKAN HASIL BELAJAR PASSING ATAS DALAM PERMAINAN BOLA VOLI MELALUI MODEL PEMBELAJARAN TEAM GAMES TOURNAMENT DI MA ALWATHONIYAH 43
Alif, Rangga · 2025
Pengaruh penggunaan model problem Based learning terhadap keterampilan passing dalam permainan futsal di Ma Annida Al Islamy Bekasi
Faqih, Ahmad · 2025
PENERAPAN MODEL GAME BASED LEARNING MENGGUNAKAN MEDIA WORDWALL UNTUK MENINGKATKAN KEMAMPUAN MEMBACA PERMULAAN SISWA KELAS 1 SD
Fikriyah, Zahra Nabila · 2026
The Implementation of The Think-Pair-Share (TPS) Learning Model to Improve Learning Outcomes of Forearm Passing in Fifth Grade Students at Public Elementary School 03 Pondok Ranggon, East Jakarta
Agustina, Tiara; Basri, Hasan; Haqiyah, Aridhotul · 2025
Development of Bekasi History and Culture Learning Model at Elementary School Level
Khoir H.S, Abdul · 2023
Literatur Terbaru yang Relevan
PREPARATION OF COMPUTER ANIMATION MODEL FOR LEARNING ELECTRICAL MAGNETIC II PHYSICAL EDUCATION PROGRAM STUDENTS SEMESTER IV TEACHER TRAINING AND EDUCATION FACULTY SARJANAWIYATA TAMANSISWA UNIVERSITY 2014
Sunarto · 2014
DEVELOPMENT OF BLENDED LEARNING MODEL FOR IMPROVING STUDENTS COMPETENCE IN THE ENGINEERING PHYSICS LEARNING
Usmeldi, Usmeldi · 2014
DEVELOPMENT OF YOGYACCOUNTING MONOPOLY EDUCATIVE GAME AS LEARNING MEDIA BASED COMPUTER FOR INTRODUCTION TO FINANCE AND ACCOUNTING SUBJECT AT GRADE X SMK NEGERI 1 BANTUL ACADEMIC YEAR OF 2014/2015
Permatasari, Avio Gilang · 2015
The Development of Educational Game as Instructional Media to Facilitate Students’ Capabilities in Mathematical Problem Solving
Risnawati; Zubaidah Amir MZ, -; Dini Wahyuningsih · 2018
THE DEVELOPMENT OF PHYSICS MODULE BASED ON PROBLEM BASED LEARNING FOR GIFTED-TALENTED STUDENTS AT ISLAMIC SENIOR HIGH SCHOOL OF AMANATUL UMMAH GRADE XI
Mukhayyarotin, Niswati Rodliyatul Jauhariyah; Sarwanto, Sarwanto; Suparmi, Suparmi · 2014
PENGEMBANGAN MODEL PEMBELAJARAN TEAMS GAMES TOURNAMENT (TGT) TEKNIK DASAR BOLA BASKET MELALUI MEDIA KARTU PINTAR UNTUK TINGKAT DASAR
HERMAWAN, HERMAWAN · 2022
The Development of Learning Video Media Based GeoGebra for Increasing the Students’ Mathematical Understanding
Risnawati; Aulia Ma’ruf · 2017
DEVELOPMENT OF ONLINE-PROBLEM BASED LEARNING MODEL IN STATISTICAL METHOD COURSE
G.A., Mahayukti; I M, Suarsana · 2015