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186 referensi ditemukan
REPOSITORY Umumindonesia2012

MULTIMEDIA-BASED LEARNING APPLICATION FOR ELEMENTARY-LEVEL JAPANESE LANGUAGE USING MACROMEDIA FLASH 8

Widyanti Anggita, Lestari · Universitas Negeri Yogyakarta

This study aimed to develope multimedia-based learning media for elementary-level Japanese language, test the performance of learning media, and to know the eligibility level of learning media. The result of this research is the product of multimedia-based learning media for elementary-level Japanese language that have been tested its performance and eli…

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REPOSITORY Umumindonesia2012

EDUCATIONAL GAME COMPUTER HISTORY USING ROLE PLAYING GAME (RPG) MAKER XP AS LEARNING MEDIA IN SMP NEGERI 2 KALIBAWANG

Agustina Dwi, Wulandari · Universitas Negeri Yogyakarta

The purpose of this research are to produce and test the advisability of the educational game of computer’s history that is created using RPG Maker XP software. This game contains of the materials about computer’s history in which this games is used as learning media in SMP Negeri 2 Kalibawang. This research uses Research and Development (RnD) method tha…

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REPOSITORY Umumindonesia2012

IMPACT OF THE APLICATION OF STUDENT FACILITATOR AND EXPLAINING LEARNING METHOD, RELATED TO THE STUDENT LEARNING INTEREST FOR TIK STUDY PROGRAME IN SMA N 1 MERTOYUDAN MAGELANG 2011/2012

Abram, Rinekso Langgeng · Universitas Negeri Yogyakarta

The reason of low learning interest basically generated by inappropriate method of study related to the material of the curriculum. For that reason, there should be an alternative learning method , the same reason why Student Facilitator and Explaining method is used. This research goal is to gain information about learning interest difference between common…

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REPOSITORY Umumindonesia2012

ANALYSIS AND DEVELOPMENT OF ACADEMIC STUDENT INFORMATION SYSTEM BASED ON WEB USING PHP AND MYSQL IN SMA N 1 TAYU

Hartadi, Lupiyo · Universitas Negeri Yogyakarta

This research aims to produce software Academic Student Information System Using Web-Based PHP and MySQL in SMA N 1 Tayu and test the feasibility. The information system has been tested to be able to process general academic data such as data administrator, administration, principal, homeroom, teachers, and students. In this study also determined the level o…

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REPOSITORY Umumindonesia2012

FEASIBILITY ANALYSIS OF LEARNING MODULE ‘ORGANIZE DATA MANIPULATION USING MICROSOFT EXCEL 2007’ AS A MEDIUM OF LEARNING ON THE SUBJECT OF INFORMATION AND COMMUNICATION TECHNOLOGY IN SMA NEGERI 1 NGAGLIK

Vivianti, Vivianti · Universitas Negeri Yogyakarta

This research aims to (1) Make a learning module organize data manipulation using Microsoft Excel 2007 as a medium of learning on the subjects of Information Technology and Communications in SMA Negeri 1 Ngaglik, (2) Produce organize data manipulation using Microsoft Excel 2007 that qualify as medium of learning on the subject of Information and Communicatio…

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REPOSITORY Umumindonesia2011

DEVELOPING INTERACTIVE LEARNING MULTIMEDIA OF ‘EFFECTIVE COMMUNICATION’ ENGLISH TEXTBOOK FOR THE ELEMENTARY LEVEL STUDENTS OF SMK MUHAMMADIYAH 1 WONOSARI, GUNUNGKIDUL

Pertiwi, Dewanti Ratna · Universitas Negeri Yogyakarta

This study aims to develop interactive multimedia program of Effective Communication English textbook to facilitate the teaching and learning process for the elementary level students of SMK. This study belongs to research and development (R&D). It was conducted in SMK Muhammadiyah 1 Wonosari. The data were collected using observation, questionnaire, and i…

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REPOSITORY Umumindonesia2011

THE DEVELOPMENT OF LEARNING MEDIA BASIC LOGIC GATE USING AN ADOBE FLASH CS3 PROFESIONAL FOR VOCATIONAL HIGH SCHOOL STUDENTS

Setyawan, Purna · Universitas Negeri Yogyakarta

This research aims to design, build and test the feasibility of basic logic gates learning media for vocational students. The media can be used as a mean to support the teaching and learning process. This learning media is designed and created by combining various multimedia objects such as text, image, animation and interactive button. The subject materials…

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REPOSITORY Umumindonesia2011

MULTIMEDIA BASED EDUCATION TOOLS FOR STUDYING HIRAGANA AND KATAKANA LETTERS FOR BEGINERS USING MACROMEDIA FLASH

Wijaya, Agustina Tri · Universitas Negeri Yogyakarta

The advancement of technology in education today indicate that the use of foreign language is inevitable in the globalisation era. One of the example is the use of Japanese language in the international education and trading. Thus, the demand to study Japanese letter is increasing. Nevertheless the education tools to study it is somehow still conventional on…

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REPOSITORY Umumindonesia2011

INTERACTIVE MULTIMEDIA BASED LEARNING MEDIA FOR JAVANESE LETTERS USING MACROMEDIA FLASH 8

Marfuatun Nafi' , Khusnul Lutfi · Universitas Negeri Yogyakarta

Nowadays the progress of computer technology is rapidly increasing, and with these technologies will allow us to obtain information about cultural heritage, one of which is Javanese letters. Many people find it difficult in learning the Javanese letters. Media literacy learning of Javanese letters existing still many do not take advantage of computer technol…

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REPOSITORY Umumindonesia2011

LEARNING MEDIA OF NUMERAL SYSTEM ON THE STANDARDS COMPETENCY APPLYING BASICS OF DIGITAL

Anonim · Universitas Negeri Yogyakarta

This study aims to determine the performance, testing the feasibility of instructional media on the number system to apply basic standards of competence - basic digital techniques and test users on the X class students majoring in Electronics. The media can be used as a means of supporting the process of learning and teaching activities. Instructional media …

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REPOSITORY Umumindonesia2011

Developing Student Worksheet In English Based On Constructivism Using Problem Solving Approach For Mathematics Learning On The Topic Of Social Arithmetics

Sanni, Merdekawati; Himmawati Puji Lestari, M.Si. · Universitas Negeri Yogyakarta

The purpose of this paper is to describe the development of student worksheet in English based on constructivism using problem solving approach for mathematics learning on the topics of social arithmetic, and its quality. The development of the student worksheet follows ADDIE model, there are: analyze, design, development, implementation, and evaluation. T…

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REPOSITORY Umumindonesia2011

PEMETAAN KOMPETENSI INTERNET DOSEN DAN MAHASISWA (Sebuah Penelitian Awal Inisiasi Internet-Assisted Learning di FIK UNY)

Setiawan, Caly; Nopembri, Soni · Universitas Negeri Yogyakarta

This research aims at exploring the ability levels of lecturers and students of Faculty of Sport Science, Yogyakarta State University, in using the internet as an effort in improving the quality of internet-based instructions to the employment of instructional media laboratory. This is a survey research study. The populations involved in this research were a…

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REPOSITORY Umumindonesia2011

THE INFLUENCE OF MASTERY PRODUCTIVE PROGRAMS AND INDUSTRIAL GUIDANCE TEACHER TOWARDS THE ACHIEVEMENT OBTAINED IN INDUSTRIAL WORKING PRACTICE ON DRAWINGS OF BUILDING ENGINEERING PROGRAM AT SMK N 2 YOGYAKARTA

AGUNG NUGROHO PUTRA, AGUNG NUGROHO PUTRA · Universitas Negeri Yogyakarta

This research aimed to know the effect of mastery productive programs and industrial teacher’s guidance toward the achievement obtained in industrial working practice achievement on the drawing of building engineering program at SMK N 2 Yogyakarta in second grade of SMK N 2 Yogyakarta in academic year of 2010/2011. This research is an Ex-Post Facto resea…

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REPOSITORY Umumindonesia2006

Penerapan Web Dinamis untuk Media pembelajaran Distance Learning

Jati, Handaru · Universitas Negeri Yogyakarta

Sistem pembelajaran jarak jauh berbasis web dinamis memiliki tujuan sebagai fasilitator terjadinya interaksi antara dosen dan mahasiswa, dan mempercepat proses pembelajaran. Keuntungan lain dari sistem ini adalah adanya teknologi internet yang memungkinkan akses ke sistem secara lebih fleksibel. Penelitian ini bagian dari rekayasa perangkat lunak yang dia…

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REPOSITORY Umumindonesia2022

Pengembangan Model Latihan Agility Berbasis Permainan Pada Futsal Putri U-18

Fatoni, Agung · Universitas Islam 45 / UM Indonesia

Aim of producing a game-based agility training model, it is hoped that after this research is able to add variations to training in honing player agility. The type of research used is research and development (Research and Development). The research was carried out in several stages such as 1.) Problem Identification, 2.) Information Gathering, 3.) Product D…

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REPOSITORY Umumindonesia2022

PENGEMBANGAN MODEL LATIHAN AKURASI FLYING SHOOT BOLA TANGAN MELALUI BERBASIS PERMAINAN PADA USIA 14-17 TAHUN CLUB HANDBALL BOGOR TIMUR

FAKHRI, AKHMAD · Universitas Islam 45 / UM Indonesia

ABSTRACT Akhmad Fakhri 41182191170138. "Development of an Accuracy Training Model for Flying Through Game-Based Playing at the Age of 14-17 Years Old Handball BogorThesis. Department of Physical Education, Health and Recreation. Islamic University "45" Bekasi. Handball is a game sport that requires agility and speed as well as skills in basic techniq…

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REPOSITORY Umumindonesia2021

PENERAPAN SELEKSI FITUR INFORMATION GAIN RATIO DAN ALGORITMA RANDOM FOREST UNTUK PREDIKSI KELULUSAN MAHASISWA TEKNIK INFORMATIKA UIN SUSKA RIAU

Fiqih Rosady, - · UIN Sultan Syarif Kasim Riau

Kelulusan mahasiswa merupakan salah satu penilaian dalam proses akreditasi perguruan tinggi. Permasalahan kelulusan ini menjadi sangat penting dalam menunjukkan kualitas dari belajar mengajar di perguruan tinggi tersebut. Hal ini juga berlaku pada program studi Teknik Informatika Universtias Islam Negeri Sultran Syarif Kasim Riau. Faktor penyebab mahasiswa …

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REPOSITORY Umumindonesia2021

HUBUNGAN ANTARA SELF EFFICACY AKADEMIK DENGAN FLOW AKADEMIK PADA SISWA SMA NEGERI 1 RUMBIO JAYA

Laelatul Istivaiyah, - · UIN Sultan Syarif Kasim Riau

Laelatul Istivaiyah (2020) : HUBUNGAN ANTARA SELF EFFICACY AKADEMIK DENGAN FLOW AKADEMIK PADA SISWA SMA NEGERI 1 RUMBIO JAYA Berdasarkan hasil penelitian dari Csikszentmihalyi (1997) diketahui bahwa tidak semua orang terbiasa mengalami flow. Kemudian hasil observasi dan wawancara di SMAN 1 Rumbio Jaya diketahui bahwa belum tercapainya kondisi flow akadem…

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REPOSITORY Umumindonesia2018

The Comparison Between Proprioceptive and Mimicry Memorization Methods On The Students' Vocabulary Mastery At Grade XI Of Modern Islamic Nurul Hakim Boarding School

Lauli, Rahmad Alimin · Repository UIN Sumatera Utara

The objective of this study is to compare the vocabulary mastery in teaching in the classroom by two methods, Proprioceptive Method and Mimicry memorization Method. The population in this research was students at eleventh grade in Modern Islamic Nurul Hakim Boarding School, Class XI-A and Class XI-B. Also, the sample was 20 students in each classes. The…

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REPOSITORY Umumindonesia2018

The islamic values base natural sciences instructional materials development model

Ananda, Rusydi · Repository UIN Sumatera Utara

The object of this research was to develop of instructional materials model of the natural science based on Islamic values. Expansion of this research had been implementing the research method of Research & Development. The results of the validation of expert’s team concluded that the model meets the instructional materials designed just and proper proced…

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