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“implementation”

2,063 referensi ditemukan
REPOSITORY Umumindonesia2016

PENGEMBANGAN MEDIA PEMBELAJARAN KOMIK FOTO UNTUK MENINGKATKAN MOTIVASI BELAJAR SISWA KELAS XI PROGRAM STUDI AKUNTANSI SMK NEGERI 1 GODEAN TAHUN AJARAN 2015/2016

Ayrien Hayuwari, Deashara · Universitas Negeri Yogyakarta

Penelitian ini bertujuan untuk mengembangkan Komik Foto sebagai Media Pembelajaran pada materi Aktiva Tetap bagi Siswa Kelas XI Akuntansi di SMK Negeri 1 Godean tahun ajaran 2015/2016; mengetahui kelayakan media pembelajaran akuntansi komik foto sebagai media pembelajaran berdasarkan penilaian dari ahli materi, ahli media, dan praktisi pembelajaran Akuntansi…

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REPOSITORY Umumindonesia2016

PENGEMBANGAN GAME EDUKATIF BERBASIS ANDROID SEBAGAI MEDIA PEMBELAJARAN AKUNTANSI DI KELAS XI IPS SMA NEGERI 1 IMOGIRI PADA MATERI JURNAL PENYESUAIAN PERUSAHAN JASA

RAHMAWAN PUTRA, DITTO · Universitas Negeri Yogyakarta

Penelitian ini bertujuan untuk 1) Mengembangkan game edukatif berbasis android sebagai media pembelajaran akuntansi untuk siswa kelas XI IPS SMA Negeri 1 Imogiri pada materi jurnal penyesuaian perusahaan jasa, 2) Mengetahui kelayakan game edukatif berbasis android sebagai media pembelajaran akuntansi kelas XI IPS SMA Negeri 1 Imogiri pada materi jurnal penye…

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REPOSITORY Umumindonesia2016

PENGEMBANGAN MOBILE APPLICATION “BRAIN ACCOUNTING” BERBASIS ANDROID SEBAGAI MEDIA PEMBELAJARAN UNTUK SISWA KELAS XI AKUNTANSI SMK NEGERI 1 TEMPEL TAHUN AJARAN 2015/2016

NOFIA, YENI · Universitas Negeri Yogyakarta

Penelitian ini bertujuan untuk 1) Mengembangkan media pembelajaran Akuntansi mobile application “Brain Accounting” berbasis Android dengan kompetensi dasar membuat jurnal penyesuaian, 2) Mengetahui penilaian dari ahli materi, ahli media dan guru Akuntansi SMK mengenai kelayakan media pembelajaran Akuntansi mobile application “Brain Accounting” berbasis …

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REPOSITORY Umuminternational2015

Whole school mapping to investigate the school environment's potential to promote a healthy diet and physical activity in Malaysia

Hayati Adilin, M.A.M.; Holdsworth, M.; McCullough, F.; Swift, J.A.; Norimah, A.K. · White Rose Research Online

Introduction: The school is a vital part in the development of children's dietary practices as children consume a substantial proportion of their daily intake at school. The school environment offers an ideal location for health education and intervention against physical inactivity and poor nutritional intake. Methods: A mapping tool was developed to ma…

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REPOSITORY Umumindonesia2015

PENGEMBANGAN KOMIK SEBAGAI SUMBER BELAJAR DALAM MATA PELAJARAN IPS KELAS VIII SMP TEMA PROKLAMASI KEMERDEKAAN INDONESIA

Nurhasanah, Diany Dwi · Universitas Negeri Yogyakarta

The learning media in the form of comic books are very potential to be used as a learning resource for students. At present, a comic book has not been optimally developed as a learning resource. This study aims to: 1) develop a comic book as a learning resource for the Social Studies subject, and 2) investigate the appropriateness of the comic book as a lear…

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REPOSITORY Umumindonesia2015

THE DEVELOPMENT OF INTERNET AND WEBSITE-BASED ELECTRONIC LEARNING MEDIA USING MODULAR OBJECT-ORIENTED DYNAMIC LEARNING ENVIRONMENT (MOODLE) APPLICATION ON TAX ADMINISTRATION LEARNING FOR CLASS XI ACCOUNTING 3 SMKN 2 PURWOREJO ACADEMIC YEAR 2014/2015

Nurmala Sari Sukardi, Nina · Universitas Negeri Yogyakarta

This research aims to 1) develop internet and website-based electronic learning media using MOODLE application on tax administration learning for class XI Accounting 3 SMKN 2 Purworejo and 2) determine the feasibility of electronic learning media using MOODLE application based on assessment of media expert, material expert, tax administration teacher and stu…

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REPOSITORY Umumindonesia2015

PENGEMBANGAN MEDIA PEMBELAJARAN MIND-MAP AKUNTANSI BERBASIS ANDROID UNTUK SISWA KELAS XI IPS SMA

Adnin, Aulia Yushlihannisa · Universitas Negeri Yogyakarta

Penelitian ini bertujuan untuk (1) Mengembangkan mind-map akuntansi berbasis Android sebagai media pembelajaran siswa kelas XI IPS SMA. (2) Mengetahui kelayakan media pembelajaran Mind-map Akuntansi berbasis android kelas XI IPS SMA berdasarkan validasi oleh ahli materi, ahli media dan praktisi pembelajaran Akuntansi. (3) Mengetahui pendapat siswa mengenai p…

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REPOSITORY Umumindonesia2015

THE IMPLICATIONS OF LOCAL CULTURAL VALUES IN LEARNING MATHEMATICS

Eka, Sulistyawati · Universitas Negeri Yogyakarta

As one of the efforts to preserve the local culture, Yogyakarta government puts cultural values in education that is placed on three things, first: cultural values as reinforcing aspects of educational goals, second: cultural values as a good approach in the implementation and management of education, third: cultural values as the content or payload educatio…

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REPOSITORY Umumindonesia2015

THE DEVELOPMENT OF ANDROID BASED LEARNING MOBILE LEARNING “FUN ACCOUNTING” AS A LEARNING MEDIA OF TRADE ACCOUNTING FOR VOCATIONAL HIGH SCHOOL STUDENT

Rahmawati, Dyah Winengku · Universitas Negeri Yogyakarta

The aims of this research are (1) to develop an Android-based mobile learning “Fun Accounting” as a learning media of trade accounting. (2) to know the feasibility of Android-based mobile learning “Fun Accounting” as a learning media of trade accounting (3) to observe the student’s opinion regarding the Android-based mobile learning “Fun Accounting” as a lea…

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REPOSITORY Umumindonesia2015

IMPROVING READING COMPREHENSION ABILITY OF GRADE EIGHT STUDENTS AT SMP BOPKRI 3 YOGYAKARTA BY USING MIND MAPPING ACADEMIC YEAR OF 2013/2014

Agustinus, Dwi Cahyadi Prabowo · Universitas Negeri Yogyakarta

The objective of this study is to improve reading comprehension at VIII IPS C students of SMP BOPKRI 3 Yogyakarta in the academic year of 2014/2015 through mind mapping technique. This technique was chosen based on the observation and interview before conducting the research. According to the curriculum and in line with the course grid arranged before the im…

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REPOSITORY Umumindonesia2015

ABSTRAK PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ANDROID DALAM BENTUK BUKU SAKU DIGITAL UNTUK MATA PELAJARAN AKUNTANSI KOMPETENSI DASAR MEMBUAT IKHTISAR SIKLUS AKUNTANSI PERUSAHAAN JASA DI KELAS XI MAN 1 YOGYAKARTA TAHUN AJARAN 2014/2015

OKTIANA, GIAN DWI · Universitas Negeri Yogyakarta

Penelitian ini bertujuan untuk mengembangkan media pembelajaran Akuntansi dengan aplikasi Buku Saku Digital Akuntansi berbasis Android dengan Kompetensi Dasar Membuat Ikhtisar Siklus Akuntansi Perusahaan Jasa untuk siswa kelas XI IPS SMA dan mengetahui kelayakan aplikasi Buku Saku Digital Akuntansi berdasarkan penilaian ahli materi, ahli media, praktisi …

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REPOSITORY Umumindonesia2015

PENGEMBANGAN WEBLOG MENGGUNAKAN BLOGWARE OPEN SOURCE UNTUK MATA DIKLAT MENGGAMBAR RANGKAIAN LISTRIK MENGGUNAKAN KOMPUTER DI SMK N 2 YOGYAKARTA

Joko Slamet Saputro, Saputro · Universitas Negeri Yogyakarta

PENGEMBANGAN WEBLOG MENGGUNAKAN BLOGWARE OPEN SOURCE UNTUK MATA DIKLAT MENGGAMBAR RANGKAIAN LISTRIK MENGGUNAKAN KOMPUTER DI SMK N 2 YOGYAKARTA Oleh Joko Slamet Saputro NIM.07518241020 Penelitian ini bertujuan untuk menghasilkan weblog pembelajaran pada mata diklat menggambar rangkaian listrik menggunakan komputer dan mengetahui tingkat kelayakan webl…

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REPOSITORY Umumindonesia2015

PENGEMBANGAN PERANGKAT PEMBELAJARAN MATEMATIKA MATERI LINGKARAN DENGAN PENDEKATAN GUIDED DISCOVERY UNTUK SISWA KELAS VIII SMP

Firstananda, Erba; Sugiyono, Sugiyono · Universitas Negeri Yogyakarta

Penelitianinibertujuanuntukmendeskripsikanpengembanganperangkatpembelajaranmatematikamaterilingkarandenganpendekatanguided discoveryuntuksiswakelas VIII SMP danmendeskripsikankualitasnya. Penelitianpengembangan ini menggunakan model ADDIE yang terdiridaritahapanalysis (analisis), design (perancangan), development (pengembangan), implementation (implementasi…

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REPOSITORY Umumindonesia2015

DEVELOPING A DIGITAL COMIC AS ONE OF LEARNING MEDIA TO IMPROVE STUDENTS’ MOTIVATION IN THE INTRODUCTION OF BANKING FOR GRADE X ACCOUNTING STUDENT AT SMKN 1 BANTUL ACCADEMIC YEAR OF 2014/2015

Huriyah, Huriyah · Universitas Negeri Yogyakarta

This research aims to: (1) develop a digital comic as learning media in introduction of banking grade X of SMK; (2) know digital comic feasibility of introduction of banking based on material expert, media expert, and introduction of banking teacher; (3) know students’ response about introduction of banking learning media in the form of digital comic; (4…

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REPOSITORY Umumindonesia2015

PENDEKATAN BELAJAR SAVI (SOMATIS, AUDITORI, VISUAL, INTELEKTUAL) SEBAGAI UPAYA MENINGKATKAN SIKAP POSITIF SISWA KELAS XI JURUSAN TEKNIK PERBAIKAN BODI OTOMOTIF SMK N 2 DEPOK TERHADAP MATA PELAJARAN KELISTRIKAN BODI SISTEM PENERANGAN

Afri, Yudanto · Universitas Negeri Yogyakarta

SAVI (SOMATIC, AUDITORY, VISUAL, INTELLECTUAL) LEARNING APPROACH AS AN EFFORT TO IMPROVE STUDENTS’ POSITIVE ATTITUDE OF 11TH GRADE AUTOMOTIVE BODY REPAIR ENGINEERING DEPARTMENT SMK N 2 DEPOK IN BODY ELECTRICAL LIGHTING SYSTEM SUBJECT By : Afri Yudantoko NIM. 10504241005 ABSTRACT This research aims to increase students’ positive attitude of 11th gra…

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REPOSITORY Umumindonesia2015

ANALYSIS OF VOCATIONAL HIGH SCHOOL CURRICULUM ORIENTED KTSP IN SMKN 2 PENGASIH

Yulianto, Iska Arif · Universitas Negeri Yogyakarta

This study aimed to obtain the application of the learning subjects KTSP productive all majors in SMKN 2 Pengasih. This study is a descriptive study using quantitative approach . The subjects of this study were students of class X (ten) all skill programs. Methods of data collection using the questionnaire . Data analysis using descriptive analysis inferenti…

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REPOSITORY Umumindonesia2015

Pengembangan kurikulum information literacy di perguruan tinggi: Best practices dari beberapa negara maju

Harliansyah, Faizuddin · Repository UIN Sumatera Utara

This article discusses information literacy curriculum (IL) in college. The concept of information literacy translated from researchers IL among others from the American Library Association, ACRL, CILIP, and SCONUL. IL standard model widely adopted by universities around the world, the Seven pillars of information literacy and Information literacy competency…

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REPOSITORY Umumindonesia2014

THE INFLUENCE OF POLITICS AND SOCIETAL CULTURE TO SCHOOL AND CLASSROOM REFORM

Heyward, Sopantini · Universitas Negeri Yogyakarta

This paper is informed by a case study conducted in the District of Kota Tidore Kepulauan, in North Maluku Province. The two questions that drive the investigation are: (1) How do teachers, principals, supervisors and local education administrators translate active learning that is embbeded in the national School-Based Curriculum policy in the classrooms …

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REPOSITORY Umumindonesia2014

DEVELOPING LEARNING TOOLSOF A GAME-BASED LEARNING THROUGH REALISTIC MATHEMATICS EDUCATION (RME) FOR TEACHING AND LEARNING BASED ON CURRICULUM 2013

Sunandar; Muhtarom; Sugiyanti · Universitas Negeri Yogyakarta

This study aims at developing learning tools of a game-based learning through Realistic Mathematics Education (RME)approach including syllabus, lesson plan, gamebased learning media, students‘ worksheets and assesment, and determining the effectiveness of the implementation of learning mathematics using game-based learning through RME and the learning to…

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REPOSITORY Umumindonesia2014

DEVELOPMENT STRATEGYOF TEACHERS? TEACHING PROFESSIONALISM

Bambang, Budi Wiyono · Universitas Negeri Yogyakarta

Improving the quality of education is the main priority in developing educationin Indonesia. One of the factors that determine the quality of education is the teacher. Improvement of the quality of educationis characterized by increased students? achievement, and it?scan only be achieved through teaching professionalism of teachers. Therefore, toimprove …

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