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787 referensi ditemukan
REPOSITORY Umumindonesia2018

The Implementation Of Peer Lesson Strategy To Increase Students’ Ability At Mastering Simple Past Tense At Eight Grade Junior High School Of MTs Darul Mukhlisin, Sei Rampah

Ridhon, Muti'an · Repository UIN Sumatera Utara

This Research was attempted to improve students’ ability at mastering simple past tense by using peer lesson strategy. This study was conducted by using classroom action research. The subject of the research was the eight grade of Mts Darul Mukhlisin Islamic Boarding School, Sei Rampah that consist of 23 students. The research was conducted in two cycles. Th…

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REPOSITORY Umumindonesia2018

The Use of Mouse and Cat Games to Improve Students’ Vocabulary Mastery of First Grade Students of MTSN Peanornor

Panggabean, Dhita Syawaliyah · Repository UIN Sumatera Utara

This research was conducted to know and proving that The Mouse and Cat Games can improve students’ vocabulary mastery in learning English for one month researching. The subjects of this research were seventh grade students of MTSN Peanornor Tarutung in academic year of 2016/2017 that consisted of 20 students. This research was conducted by using classroom ac…

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REPOSITORY Umumindonesia2018

The Effect Of Talular (Teaching And Learning Using Locally Available Resources) Strategy On The Students’ Vocabulary Mastery At SMP IT Nur Ihsan Medan In Academic Year 2017/2018

Rahayu, Sri · Repository UIN Sumatera Utara

The aim of the research was to find out the effect of TALULAR strategy on the students’ vocabulary mastery.. In conducting this research, the researcher have collected data through experimental research, which use test as the instrument for getting the data. The subjects of this study were 42 students at the eighth grade of SMP IT Nur Ihsan Medan in Academic…

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REPOSITORY Umumindonesia2018

The Effect Of Using Frayer Model On The Students’ Vocabulary Mastery At Smp It Al Ihya Tanjung Gading

Rahmadani, Cikita · Repository UIN Sumatera Utara

The aim of this research is to know the students’ vocabulary mastery that were taught by using Frayer Model, to know the students’ vocabulary mastery that were taught by using conventional strategy and to find out whether there was significant effect on the students’ vocabulary mastery at eighth grade students’ of SMP IT Al Ihya Tanjung Gading in 2017/2018 a…

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REPOSITORY Umumindonesia2017

A Comparison of Students’ Vocabulary Mastery being Taught Using Crossword Puzzle and Word Search Puzzle Game at SMP IT Bangkinang

Zon Hedri · UIN Sultan Syarif Kasim Riau

The primary objective of the study was to find out a comparison of students’ vocabulary mastery between those who were taught using crossword puzzle game and those who were taught using word search puzzle game at SMP IT Bangkinang. Therefore, a comparative experiment was used in this study. The participants of the study comprised 40 year one students of…

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REPOSITORY Umumindonesia2017

The Influence of Students’ Mastery of Writer’s Text Organization and Vocabulary toward Their Reading Comprehension at Islamic Senior High School Al Islam Rumbio

Mhd. Nazuril Ikhwan · UIN Sultan Syarif Kasim Riau

The main purpose of this research is to find out the influence of students’ mastery of writer’s text organization and vocabulary toward their reading comprehension of spoof text at Islamic Senior High School Al Islam Rumbio Kampar Regency. This is a correlational research that consists of three variables; two independent variables, namely the students’ m…

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REPOSITORY Umumindonesia2017

THE EFFECT OF USING COMIC AS MEDIA IN READING TO INCREASE STUDENTS’ VOCABULARY MASTERY AT TENTH GRADE OF VOCATIONAL HIGH SCHOOL IBNU TAIMIYAH PEKANBARU

UZNUL FAJRI, 11214104562 · UIN Sultan Syarif Kasim Riau

This research was an Experimental Research. The design was a quasiexperimental research with Non Equivalent Control Group Design. The main focuses of this research were to find out students’ vocabulary mastery taught by using comic and taught without using comic. And, to find out whether there was any significant effect or not using comic on students’ vo…

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REPOSITORY Umumindonesia2017

Improving the students’ vocabulary mastery through the implementation of riddle game at the Second grade students at SPM Islamic Azizi Medan

Ritonga, Rani Wati · Repository UIN Sumatera Utara

The aim of the research is to find out the students’ vocabulary mastery through the implementation of riddle game. The setting of the study is at SMP Azizi Medan and the subjects of this study are the students of the second year of SMP Azizi Medan. There were 22 students as the subject. Research method applied in this study is collaborative classroom action …

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REPOSITORY Umumindonesia2017

The Implementation Of Observe And Remember Game To Improve Students’ Vocabulary Mastery At Seventh Grade Of MTs S. Al-Washliyah Tembung

Baraqih, Husni · Repository UIN Sumatera Utara

This research was aimed to find out the implementation of observe and remember game to improve students’ vocabulary mastery. The subject of this research was a class which consisted of 33 students at seventh grade of MTs S. Al-Washliyah Tembung 2016/2017 academic year. The research was conducted by using Classroom Action Research. The technique of analyzing …

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REPOSITORY Umumindonesia2017

A Comparative Study Between Quantum And Conventional Learning Method On English Articles Mastery Of Eighth Graders At Smp Swasta Al Washliyah 1 Medan

Susanto, Eko · Repository UIN Sumatera Utara

This sresearch was intended to find out that whether the student mastery English articles by Quantum learning method is better than Conventional Learning method of Eighth graders at SMP Swasta Al Washliyah 1 Medan. The population and sample of this research were the class VIII 1 and VIII 2 of Private Junior High School Al Washliyah 1 Medan. They were 60 stud…

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REPOSITORY Umumindonesia2017

Improving students’ vocabulary mastery by using fly swatter game in the first grade of MTS Persatuan Amal Bakti (Pab) 1 Helvetia

Rahmadani Lubis, Ika · Repository UIN Sumatera Utara

The research aimed to find out improving students’ vocabulary mastery by using fly swatter game. This research was conducted by using Classroom Action Research (CAR). The subject of this research was grade VII-A of MTs Persatuan Amal Bakti (PABI) 1 Helvetia 2017/2018 academic year which consisted of 49 students. The object of this research was to improve the…

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REPOSITORY Umumindonesia2017

Improving the students’ vocabulary mastery through word square method at seven grade of State Islamic Junior High School Sibuhuan

Amaliyah Hasibuan, Asrina · Repository UIN Sumatera Utara

This research was aimed to find out the improving of the students’ vocabulary mastery through word square method. The subject of this research was seven grade of MTsN Sibuhuan in 2016/2017 Academic Year. It was consisted of one class and 46 students as respondents. The object of this research was to improve students’ vocabulary mastery through word square me…

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REPOSITORY Umumindonesia2017

Improving students’ vocabulary mastery by using text twist game at private islamic junior high school Al – Hijrah 2 Lau Dendang 2016 / 2017 academic year

Lestari, Wanda · Repository UIN Sumatera Utara

This research was aimed to find out the improving students’ vocabulary mastery by using text twist game. The subject of this research was seventh grade of SMPS IT AL-HIJRAH LAU DENDANG 2016-2017 Academic Year. It was consisted of one class and 21 students as respondents. The object of this research was to improve students’ vocabulary mastery by using text tw…

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REPOSITORY Umumindonesia2017

Improving students’ vocabulary mastery by using fly swatter game in the first grade of MTS Persatuan Amal Bakti (Pab) 1 Helvetia

Rahmadani Lubis, Ika · Repository UIN Sumatera Utara

The research aimed to find out improving students’ vocabulary mastery by using fly swatter game. This research was conducted by using Classroom Action Research (CAR). The subject of this research was grade VII-A of MTs Persatuan Amal Bakti (PABI) 1 Helvetia 2017/2018 academic year which consisted of 49 students. The object of this research was to improve the…

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REPOSITORY Umumindonesia2016

KEEFEKTIFAN STRATEGI MASTERY LEARNING DALAM PEMBELAJARAN KETERAMPILAN MEMBACA PEMAHAMAN TEKS ARGUMENTASI SISWA KELAS VIII SMP NEGERI 2 PLERET BANTUL

Hidayati, Erlina · Universitas Negeri Yogyakarta

Penelitian ini bertujuan untuk: (1) mengetahui perbedaan keterampilan membaca pemahaman teks argumentasi yang signifikan antara siswa yang mendapat pembelajaran menggunakan strategi Mastery Learning dengan siswa yang mendapat pembelajaran dengan menggunakan strategi konvensional. (2) mengetahui keefektifan penggunaan strategi Mastery Lea…

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REPOSITORY Umumindonesia2016

IMPROVING STUDENTS’ VOCABULARY MASTERY THROUGH BINGO GAME FOR GRADE X OF SMAN 4 PURWOREJO IN THE ACADEMIC YEAR OF 2014/2015

Imas, Febri · Universitas Negeri Yogyakarta

This research is aimed atimproving the vocabulary mastery of Grade X students of SMAN 4 Purworejo through Bingo Game in the academic year of 2014/2015. This study wasan action research. It was done in two cycles, from 20th of October to 29th of November 2014. Each cycle consisted of three meetings. The steps of the research were reconnaissance, planning, a…

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REPOSITORY Umumindonesia2015

PENGEMBANGAN MODUL PENGGUNAAN MASTERCAM SEBAGAI MEDIA SIMULATOR PADA MATA PELAJARAN MEMPROGRAM MESIN NC/CNC DI SMK NEGERI 2 KLATEN

Dangu, Bagus Sanjaya · Universitas Negeri Yogyakarta

PENGEMBANGAN MODUL PENGGUNAAN MASTERCAM SEBAGAI MEDIA SIMULATOR PADA MATA PELAJARAN MEMPROGRAM MESIN NC/CNC DI SMK NEGERI 2 KLATEN Oleh: Dangu Bagus Sanjaya 06503244025 ABSTRAK Penelitian ini bertujuan untuk mengembangkan media pembelajaran dalam bentuk prototype modul penggunaan Mastercam sebagai media simulator pada mata pelajaran memprogram mesin…

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REPOSITORY Umumindonesia2015

PENERAPAN METODE COPY THE MASTER DENGAN STRATEGI 3M BERBANTUAN MEDIA JOBSHEET UNTUK MENINGKATKAN HASIL BELAJAR MENCIPTA DESAIN MOTIF SULAMAN FANTASI DI SMK NEGERI 3 KLATEN

Aminatun, Aminatun · Universitas Negeri Yogyakarta

PENERAPAN METODE COPY THE MASTER DENGAN STRATEGI 3M BERBANTUAN MEDIA JOBSHEET UNTUK MENINGKATKAN HASIL BELAJAR MENCIPTA DESAIN MOTIF SULAMAN FANTASI DI SMK NEGERI 3 KLATEN Disusun Oleh: Aminatun NIM. 10513241005 ABSTRAK Penelitian ini bertujuan untuk mengetahui: 1) penerapan metode copy the master dengan strategi 3M berbantuan media jobsheet untuk m…

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REPOSITORY Umumindonesia2015

The using of Macromedia Flash to increase the students' ability in mastering degree of comparison at the first year students of SMK Raudlatul Ulum - 2 Aek Nabara in academic year of 2014/2015

Chiriana, Dewinta · Repository UIN Sumatera Utara

This research aimed to find out the using of macromedia flash to increase the students ability in mastering degree of comparison. The subject of this research was the tenth grade students of SMK Raudlatul Uluum -2 Aek Nabara. They were 35 students . The object of this research was to increase the students’ ability in mastering degree of comparison by using m…

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REPOSITORY Umumindonesia2014

IMPROVING STUDENTS’ VOCABULARY MASTERY USING CROSSWORD PUZZLES FOR GRADE VII OF SMP N 2 SRANDAKAN IN THE ACADEMIC YEAR OF 2013/2014

Utami, Yheni Siwi · Universitas Negeri Yogyakarta

This study was aimed at improving the vocabulary mastery through the use of crossword puzzles among grade VII students of SMP 2 Srandakan in the academic year of 2013/2014. This action research study was conducted at grade VII of SMP N 2 Srandakan. It consisted of two cycles with three meetings in each one. The data were qualitative in nature obtained from…

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