PEMANFAATAN CABRI 3D DALAM MEDIA INTERAKTIF BERBASIS INKUIRI PADA MATERI BANGUN RUANG SISI DATAR UNTUK MENINGKATKAN CARA BERPIKIR KRITIS SISWA KELAS VIII SMP
Lina, Wulandari; Nurhadi Waryanto, M.Eng · Universitas Negeri Yogyakarta
Abstrak / Ringkasan
In general, the use of computers in school, specially in teaching and learning process is still limited to CIT subject while its use for the other subjects including mathematics is not optimal. The model that used in teaching and learning process is still traditional model. Inquiry is constructivism model, the activities that included here are identify and clarify problems, collect, organize, interpret, and change the information. One of media that can help teachers and students in teaching and learning process is computer. In mathematics teaching and learning process, there is a software that can help students to learn geometry in Junior High School, specially in investigation about the characteristics and parts of flat polyhedron, it is Cabri 3D. It can be equipped with students worksheets so students can achieve the competencies that required by curriculum
This study aims to develop the computer-based mathematics learning media using inquiry model helped by Cabri 3D to enhance student’s creativity and critical thingking skill in second grade of Junior High School. The type of this study is research and development by ADDIE model that uses five stages of development, they are analysis, design, development, implementation, and evaluation. The evaluation is done at each stage to get feed back that used in the next phase. The evaluation that is done in development stage is evaluation sheets of media by media and material validator, students achievement test, interview guidance, questionnaire, and student’s responses.
This study has produced five students worksheets with inquiry model that helped by Cabri 3D with the total average of media validation is 3,52 or valid and the total average of material validation is 3,56
Key Word: Inkuiri, Cabri 3D
Topik Terkait
Referensi Serupa
DEVELOPING INTERACTIVE CABRI 3D ASSITANCE MEDIA IN THREE DIMENSIONAL SPACE FOR GRADE X STUDENTS OF SENIOR HIGH SCHOOL USING GUIDED INQUIRY LEARNING
Pasttita Ayu, Laksmiwati
THE DEVELOPMENT OF LEARNING MEDIA BASIC LOGIC GATE USING AN ADOBE FLASH CS3 PROFESIONAL FOR VOCATIONAL HIGH SCHOOL STUDENTS
Setyawan, Purna
Digital Media Production to Support Literacy for Secondary Students with Diverse Learning Abilities
April Marie Leach
THE DEVELOPMENT OF THE INTERACTIVE LEARNING MEDIA FLASH BASED ON NETWORK SERVER ADMINISTRATION TO VOCATIONAL HIGH SCHOOL STUDENTS GRADE XII DEPARTMENT OF NETWORK COMPUTER ENGINEERING
Sulistyono, Sulistyono
MAKING LEARNING MEDIA DEVELOPMENT PATTERN PANTS MEN STUDENTS BASED ON ADOBE FLASH CLOTHING BOUTIQUE IN CLASS XI PUBLIC VOCATIONAL HIGH SCHOOL 2 OF GODEAN
KUSMINARKO , WARNO
DEVELOPING INTERACTIVE LEARNING MULTIMEDIA FOR LISTENING MATERIALS OF THE “WHEN ENGLISH RINGS A BELL FOR GRADE VIII STUDENTS OF JUNIOR HIGH SCHOOLS (SMP/MTS)” TEXTBOOK
Ratna, Yunita
USING MEDIA TO PROMOTE CLASS INTERACTION IN THE ENGLISH TEACHING AND LEARNING PROCESS OF THE EIGHTH GRADE STUDENTS OF SMP N 1 SEMANU
Estiningtyas, Anita
THE EFFECTIVENESS OF EDU-GAMES SOFTWARE (CD-ROM) AS MEDIA IN THE ENGLISH TEACHING-LEARNING PROCESS TO IMPROVE VOCABULARY MASTERY OF THE FIFTH GRADE STUDENTS OF SD KANISIUS WONOSARI II
Villanova, Hevi De
USING MEDIA TO PROMOTE CLASS INTERACTION IN THE ENGLISH TEACHING AND LEARNING PROCESS OF THE EIGHTH GRADE STUDENTS OF SMP N 1 SEMANU
Anita , Estiningtyas
THE TYPES OF STUDENTS’ RESPONSES TO THE ENGLISH TEACHING AND LEARNING PROCESS BY USING MULTIMEDIA IN GRADE X OF SMA 2 KEBUMEN IN THE ACADEMIC YEAR OF 2009/2010
MUHAMMAD, IHWANUDIN
THE EFFECTIVENESS OF EDU-GAMES SOFTWARE (CD-ROM) AS MEDIA IN THE ENGLISH TEACHING-LEARNING PROCESS TO IMPROVE VOCABULARY MASTERY OF THE FIFTH GRADE STUDENTS OF SD KANISIUS WONOSARI II
HEVI, DE VILLANOVA
DEVELOPING AN INTERACTIVE MULTIMEDIA PROGRAM FOR LEARNING READING FOR THE EIGHTH GRADE STUDENTS OF MUALLIMIN MUHAMMADIYAH JUNIOR HIGH SCHOOL
Baso, Herman
Literatur Lain dari Universitas Negeri Yogyakarta
DEVELOPING INTERACTIVE CABRI 3D ASSITANCE MEDIA IN THREE DIMENSIONAL SPACE FOR GRADE X STUDENTS OF SENIOR HIGH SCHOOL USING GUIDED INQUIRY LEARNING
Pasttita Ayu, Laksmiwati · 2015
THE DEVELOPMENT OF LEARNING MEDIA BASIC LOGIC GATE USING AN ADOBE FLASH CS3 PROFESIONAL FOR VOCATIONAL HIGH SCHOOL STUDENTS
Setyawan, Purna · 2011
THE DEVELOPMENT OF THE INTERACTIVE LEARNING MEDIA FLASH BASED ON NETWORK SERVER ADMINISTRATION TO VOCATIONAL HIGH SCHOOL STUDENTS GRADE XII DEPARTMENT OF NETWORK COMPUTER ENGINEERING
Sulistyono, Sulistyono · 2013
MAKING LEARNING MEDIA DEVELOPMENT PATTERN PANTS MEN STUDENTS BASED ON ADOBE FLASH CLOTHING BOUTIQUE IN CLASS XI PUBLIC VOCATIONAL HIGH SCHOOL 2 OF GODEAN
KUSMINARKO , WARNO · 2012
DEVELOPING INTERACTIVE LEARNING MULTIMEDIA FOR LISTENING MATERIALS OF THE “WHEN ENGLISH RINGS A BELL FOR GRADE VIII STUDENTS OF JUNIOR HIGH SCHOOLS (SMP/MTS)” TEXTBOOK
Ratna, Yunita · 2015
USING MEDIA TO PROMOTE CLASS INTERACTION IN THE ENGLISH TEACHING AND LEARNING PROCESS OF THE EIGHTH GRADE STUDENTS OF SMP N 1 SEMANU
Estiningtyas, Anita · 2012
THE EFFECTIVENESS OF EDU-GAMES SOFTWARE (CD-ROM) AS MEDIA IN THE ENGLISH TEACHING-LEARNING PROCESS TO IMPROVE VOCABULARY MASTERY OF THE FIFTH GRADE STUDENTS OF SD KANISIUS WONOSARI II
Villanova, Hevi De · 2012
USING MEDIA TO PROMOTE CLASS INTERACTION IN THE ENGLISH TEACHING AND LEARNING PROCESS OF THE EIGHTH GRADE STUDENTS OF SMP N 1 SEMANU
Anita , Estiningtyas · 2012
Literatur Terbaru yang Relevan
DEVELOPING INTERACTIVE CABRI 3D ASSITANCE MEDIA IN THREE DIMENSIONAL SPACE FOR GRADE X STUDENTS OF SENIOR HIGH SCHOOL USING GUIDED INQUIRY LEARNING
Pasttita Ayu, Laksmiwati · 2015
THE DEVELOPMENT OF LEARNING MEDIA BASIC LOGIC GATE USING AN ADOBE FLASH CS3 PROFESIONAL FOR VOCATIONAL HIGH SCHOOL STUDENTS
Setyawan, Purna · 2011
Digital Media Production to Support Literacy for Secondary Students with Diverse Learning Abilities
April Marie Leach · 2017
THE DEVELOPMENT OF THE INTERACTIVE LEARNING MEDIA FLASH BASED ON NETWORK SERVER ADMINISTRATION TO VOCATIONAL HIGH SCHOOL STUDENTS GRADE XII DEPARTMENT OF NETWORK COMPUTER ENGINEERING
Sulistyono, Sulistyono · 2013
MAKING LEARNING MEDIA DEVELOPMENT PATTERN PANTS MEN STUDENTS BASED ON ADOBE FLASH CLOTHING BOUTIQUE IN CLASS XI PUBLIC VOCATIONAL HIGH SCHOOL 2 OF GODEAN
KUSMINARKO , WARNO · 2012
DEVELOPING INTERACTIVE LEARNING MULTIMEDIA FOR LISTENING MATERIALS OF THE “WHEN ENGLISH RINGS A BELL FOR GRADE VIII STUDENTS OF JUNIOR HIGH SCHOOLS (SMP/MTS)” TEXTBOOK
Ratna, Yunita · 2015
USING MEDIA TO PROMOTE CLASS INTERACTION IN THE ENGLISH TEACHING AND LEARNING PROCESS OF THE EIGHTH GRADE STUDENTS OF SMP N 1 SEMANU
Estiningtyas, Anita · 2012
THE EFFECTIVENESS OF EDU-GAMES SOFTWARE (CD-ROM) AS MEDIA IN THE ENGLISH TEACHING-LEARNING PROCESS TO IMPROVE VOCABULARY MASTERY OF THE FIFTH GRADE STUDENTS OF SD KANISIUS WONOSARI II
Villanova, Hevi De · 2012