USING COMMUNICATIVE GAMES TO IMPROVE THE QUALITY OF ENGLISH TEACHING AND LEARNING PROCESS OF GRAVE V STUDNTS OF SDN MANDAPA II MAJALENGKA IN FIRST SEMESTER OF THE ACADEMIC YEAR 2013-2014
Susanti, Yesi · Universitas Negeri Yogyakarta
The research aims to improve the quality of English teaching and learning process of grade V students of SDN Mandapa II Dawuan Majalengka by using communicative games. This is classroom action research. It was done collaboratively with the teacher of grade V of SDN Mandapa II. The research was done in 2 cycles. The steps of this research were planning, acti…