DEVELOPMENT OF ANIMAL CLASSIFICATION EDUCATIONAL GAME USING ADOBE FLASH PROFESSIONAL CS5 AS A LEARNING MEDIA FOR 7TH CLASS BIOLOGY LESSON IN SMP N 15 YOGYAKARTA
Adhi, Putranto · Universitas Negeri Yogyakarta
The purpose of this research are designing and making education game as a learning media in biology lesson which is the main subject are about phylum, class, order, family, genus, and species; and find out the quality percentage of the game. The method in this research is Research and Development. The research is in SMP N 15 Yogyakarta. The subjects of the …