THE IMPLEMENTATION OF ODD-MAN-OUT GAME IN BUILDING STUDENTS’ VOCABULARY FOR THE SECOND YEAR STUDENTS AT MTs DARUL ULUM BUDI AGUNG MEDAN
LAILY, FITRI · Repository UIN Sumatera Utara
The purpose of this research is to build up students’ vocabulary by implementing Odd Man Out at MTs Darul Ulum Budi Agung Medan. The research was conducted by using class action research. It was done two cycles. Every cycle consisted of four steps, namely: planning, action, observation, and reflection. The subject of this study were 42 students at the eigth …